fixed print in teleport_findtarget
workaround for wrong placed weapon with melee and akimbo
progressbars and spectators
improved physics
physics improvements
parse settemp_for_type only in server
more simple settemp for campaign mode
Merge branch 'allowed_models'
support * character in player allowed models
g_player_damage_punchangle
fixed bfg explosion for fireball and simplified code
fixed fireball secondary "laser play"
corrected definition for copyentity in client
some extra protection for input_command_key
extra check for input_command_key
solid projectiles
fixed CULLTRACEMODE_NONE for models
use movedir field for more precise angle calculation in warpzones
use entity_move_out_of_solid in warp zones
improved respawn for frozen players